Identify key applications and growth factors for Three-Dimensional (3D) content generation (e.g., accessibility, automation, etc.).
Determine how the metaverse and the transition from Two-Dimensional (2D) to 3D interfaces will create new opportunities in consumer and enterprise markets.
Evaluate the market potential for 3D computer graphics and real-time rendering software.
Critical Questions Answered
How will the buildup to the metaverse impact the 2D to 3D transition and demand for 3D content?
What key enabling technologies will bring accessibility to 3D content creation? What role does Artificial Intelligence (AI) play in 3D content generation?
Who are the key players in 3D content generation?
When will demand for 3D content see increased demand and what is needed to drive this growth?
Research Highlights
Landscape for 3D content generation across consumer and enterprise markets.
Coverage of the buildup to the metaverse and influence of new technologies on content generation and related market opportunities.
Topline forecast for 3D computer graphics and real-time rendering software/services by region.
Who Should Read This?
Decision makers and planners evaluating the potential impact of the metaverse and shift from 2D to 3D interfaces.
Managers evaluating when and how 3D content market evolutions will occur and what it means for future operations.
Content creators and services evaluating how AI will impact 3D content generation.
Table of Contents
Executive Summary
Core Use Cases for 3D Content and the Metaverse
3D Creator Economies—Spotlight on Consumer and End Markets