Acquire broad and deep quantitative knowledge of the entire Virtual Reality (VR) market value chain, VR Head-Mounted Display (HMD) hardware and software & services revenue.
Identify value for a VR implementation across device types, verticals, use cases, regions, market focus (enterprise versus consumer), and value chain.
Understand present day and forward-looking impactful trends and how that impact shapes quantitative elements of the market.
Critical Questions Answered
What is the overall size of the VR market today and in the future, for both the VR HMD hardware and total software & services markets?
How does this size differ by vertical, device type, and region?
What are the driving trends of these differences and how do they permeate throughout the market?
Research Highlights
This presentation is a summary of three ABI Research databases covering VR hardware, software & services revenue, and vertical segmentation.
Snapshot charts and tables of important data paired with commentary on importance, reasoning, and recommendations.
Detailed methodology and definitions for data models and forecasts.
Who Should Read This?
Decision makers for those actively implementing VR or looking to do so in the future, especially for content and network enablers, tech suppliers, and potential VR customers.
Product managers wanting quantitative backup for VR device, partnership, or implementation roadmaps.
Innovation leaders invested in the overall digitization space wanting to understand inter- and intra-market VR dynamics.