<img height="1" width="1" style="display:none;" alt="" src="https://px.ads.linkedin.com/collect/?pid=1448210&amp;fmt=gif">

Metaverse Virtual Spaces Revenue

Checking your access...

SOURCE RESEARCH

Consumer Metaverse: Digital Content, Services, and Advertising

Market Data | 4Q 2024 | MD-NGCS-102

Get The Report

The metaverse is morphing from a nebulous idea into a revenue-generating reality. Between 2021 and 2030, the number of active users in virtual spaces will climb from 118.3 million to 1,048.8 million – a CAGR of 27.4%. This growth in user activity will translate directly to revenue, with virtual spaces revenue rising from $4.2 billion USD in 2021 to $44.8 billion USD in 2030. Note this figure does not include the entire transaction volume for related NFTs or dedicated AR/VR revenue, which would add hundreds of billions of dollars in additional revenue opportunity.

Related Research

The Past, Present, And Future Of Cloud Gaming
The Past, Present, And Future Of Cloud Gaming

Whitepaper | 1Q 2024 | WP-1039

AI/ML in Media and Entertainment
AI/ML in Media and Entertainment

Report | 3Q 2021 | AN-5391

Ad Tech and Video Analytics
Ad Tech and Video Analytics

Report | 1Q 2021 | AN-5128

5G and Edge Networks for Media and Gaming
5G and Edge Networks for Media and Gaming

Report | 3Q 2021 | AN-5056