Source Research:
The worldwide Augmented Reality (AR) market size is valued at US$35.8 billion in 2024 and is projected to grow to US$233.3 billion by 2030, an estimated CAGR of 36.7% during the forecast window. Software and services take the lion’s share of the AR market, accounting for 93% of total AR revenue today and 83% share by 2030.
AR is an integral aspect of digital transformation for organizations, used for remote assistance, employee training, simulation, virtual workspaces, and other enterprise applications. On the consumer side of the market, augmented reality provides more immersive gaming, education, shopping, tourism, sporting, and art experiences.
Some of the hottest AR market innovators covered by ABI Research include the following companies:
The Augmented Reality (AR) software and services market will be valued at US$33.1 billion in 2024 and is forecast to grow to a US$192.8 billion market valuation by 2030, growing at a Compound Annual Growth Rate (CAGR) of 34.1% between 2024 and 2030.
Software and content are the largest AR revenue growth drivers throughout the market forecast. The consumer segment is larger due to a greater number of active AR devices, although the Average Revenue per User (ARPU) is higher in the enterprise segment.
Platform and licensing, systems integration, internal IT spending, and connectivity are most prominent in enterprise implementations of augmented reality. Often, AR content that may normally be counted in the software and content category is included in these segments depending on the method of implementation (e.g., System Integrator (SI) revenue touching content creation/distribution).
By 2030, the augmented reality market is projected to have software and services revenue as follows:
Regional Trends in the AR Software Market:
AR Hardware Revenue, 2024-2030
ABI Research also forecasts the AR hardware market to grow at an impressive 57.6% CAGR between 2024 and 2030, reaching a market valuation of US$40.5 billion in 2030. Our research analysts find that the consumer segment is the biggest revenue driver for AR smart glasses hardware, reaching US$9.3 billion in 2030 and growing at a CAGR of 70.5%.
Manufacturing is another growth driver for AR hardware as companies leverage smart glasses for remote assistance, employee training, simulation, and other industrial use cases. By 2030, manufacturers will account for US$7.1 billion of the AR hardware market.
AR hardware shipments will grow at a robust CAGR of 62.2%, increasing from 2.8 million units in 2024 to 51.7 million units in 2030. In line with AR software revenue trends, the biggest regions for AR hardware sales lie in Asia-Pacific, North America, and Western Europe.
The global installed base for AR smart glasses hardware will reach 132.7 million users by 2030, a more than twentyfold increase compared to 2024. Our market report further predicts that Bluetooth and Wi-Fi will be the most common connectivity types used for augmented reality use cases.
Why this data is compiled:
ABI Research publishes its Augmented Reality market data (MD) models to help clients assess market opportunities and market size through software/services and hardware segmentation of the latest AR market data. It examines and quantifies monetization paths and opportunities across key segments of the AR market and identifies underlying market forces driving AR/MR implementation and usage across all segments studied.
Future updates:
ABI Research has published dedicated market data on the AR market since 2015, with qualitative coverage since 2013. This dataset quantifies the AR market. This report’s publication is currently scheduled for a semi-annual refresh cycle. Additional markets and segmentation may be added over time, as ABI Research anticipates some refinements to current research methodologies and forecast modeling.
Modeling:
Along with tracking news and announcements throughout the life of the product, interviews are conducted with numerous companies in each aspect of the AR value chain, including device manufacturers, hardware suppliers, software creators, developers, potential customers, etc. This allows us to understand the augmented reality market size, business models, current role, and roadmaps throughout the forecast. This is combined with publicly released data to create a forecasting model for shipments and installed base of AR devices. For some markets, existing ABI Research data are used to understand potential growth for novel devices, technologies, and applications. Average Selling Prices (ASPs) per AR device type, vertical, and region are used to forecast device revenue. Other AR revenue is calculated using these shipment and installed base data combined with existing ABI Research data for markets into which these categories are expanding.
Data validation:
Before publishing any output from ABI Research’s forecasting model, AR market data have been shared with key industry players and stakeholders for validation. Feedback received from different parts of the augmented reality value chain is then harmonized, enabling ABI Research to tweak modeling parameters and assumptions to align with realistic industry expectations.